I am a graphic designer, lecturer and digital media researcher. I work in a variety of fields, such as publishing, new media, corporate identity, interactive art and printmaking. My research is focused on the fundamentals of visual language, in a constant effort to reach a deeper understanding of the rules in non-verbal communication. My works have been published in various international periodicals concerning graphic arts, like Étapes and Computer Arts, and they have been selected and exhibited in some competitions and festivals, like the Festival International de l’Affiche et du Graphisme de Chaumont and at International Biennial of Graphic Design Brno. I teach Basic Design at ISIA graphic design school in Urbino, Italy, and I often collaborate in the organization of children-oriented workshops.
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Hit the beat is a physical drum machine that can play everything, making it possible for everyday objects to become actual musical instruments. Anyone can build an orchestra-like set of items, thus marking the beginning of an intuitive and fully interactive investigation of music and sound. The machine is based on an Arduino platform acting as the translator of a message in midi format, which triggers a physical solenoid percussion. This project started off as a workshop for children at Libreria Corraini 121, in Milan.
Razzle Dazzle is a dynamic display typeface inspired by dazzle painting, a ship camouflage used in World War 1. This font is an experimental project meant to investigate illegibility as aesthetic research but also as a functional tool. We developed the typeface with a custom Python script and the Robofab library, and all of the styles have been generated as a combination of RD-Black and various patterns. For each and every style we generated many different variations of individual glyphs and the OpenType features made it possible for us to simulate the continuous variation of the text while typing. Razzle Dazzle Type System is a project by Lorenzo Bravi and Paolo Palma, presented for the first time at Communico 2013 – Lugano, 9 November 2013
Elements of visual identity proposed to represent the exhibition “El Lissitzky – L'esperienza della totalità” at Mart musem, Rovereto. The competition, whose admittance is restricted by an invitation-only policy, does not define a winner, and these are some boards that were presented for this particular concept.
A children-oriented workshop about sound and technology at Libreria Corraini 121, Milan. Everyday objects have a sound, and that means they can become instruments too. With the help of a simple machine that can play anything you place upon it, it is possible to create an orchestra of common objects. The purposes of this workshop were many: to build a simple cardboard keyboard to control the machine, to visualize the single sound on every single key, and to help the children start an investigation about sound and nonconventional musical instruments.
Video animation for Fuochi Fatui Festival. An homage to Oskar Schlemmer and the Bauhaus theatre workshop. The video is a live recording of an interactive app, written in Processing and featuring the human detection system of a Kinect camera.
Cover design for the art book Fündburo, by Henriette Grahnert and Marjolijn de Wit. All of the covers for this edition are screen printed and different in their design. Designed and printed by the artists at Frans Masereel Centrum, Belgium – Lubok Verlag Publisher
Lubok Verlag – Walker Art Center
Screen print series. This project started as a follow-up to an exercise that made me focus on the expressive qualities that are to be found in a series of fingerprints. After a selection of the best shapes, those have been scaled and printed in many different combinations of colors. It is by this operation that fingerprints, a common mark unconsciously left on one’s clothes during the printing process or simply as a way to test color, gain a new status as the effective subject of the prints.
Silkscreen printed octavo, and posters. An investigation on the static configuration of the printed medium and on the dynamic process of its fruition. By taking advantage of the characteristic time construction that defines present continuous as a tense, what gets printed is no longer a static representation: it assumes a dynamic shape that leaves the reader involved in a reflection upon the act of reading itself. This project was developed and printed at Frans Masereel Centrum
A workshop based on the Bla Bla Bla app. The children that were taking part in the workshop made some talking masks, using only paper and some stickers as working materials. This interactive installation was presented at the Minimondi Festival in "Musica per i miei occhi", a group exhibition with Chiara Armellini, Irene Bacchi, Nicholas Blechman, Blandine Minot, Umberto Mischi, Andrea Musso, Jacopo Rosati and Leonardo Sonnoli.
oraravenna.com is part of Progetto Offset by the Strativari Cultural Association. Five Italian designers were invited to investigate and explore the city of Ravenna: its social, architectural, artistic and historical aspects have been examined and discussed in order to produce a poster. The project is made of two parts: a poster and a website that contain all of the news found online about the city and they represent a unique way to understand how the city is perceived from the outside, especially through the online news services.
Curated by Holly Williams, the Swedish for Argument exhibition uses IKEA as a departure point to examine ideas of production, ownership, ubiquity and need. From IKEA Hacking to the experience of a family living in the store itself, Swedish for Argument playfully asks the viewer to reconsider his own experiences of this global marvel. The exhibition hosts many works by artists from all over the world, also featuring one of my personal projects, IKEA Press. UTS Gallery – Sydney
IKEA® PRESS is a collection of experiments with letterpress printing. The constructive elements of IKEA products are used in substitution of traditional wooden printing letters, becoming printing die for limited editions. A stool or a door can be used to impress their outline and train tracks can become typographic, figurative or abstract compositions. These elements can then be assembled back in the objects they belonged to, returning to their intended function yet still bearing the signs of the printing process.
IKEA Press was selected and exhibited at Festival International de l’Affiche et du Graphisme de Chaumont and International Biennial of Graphic Design Brno. uno-di-uno.com
This project deals with the themes of privacy and intrusive looking by creating a symbolic representation, involving a virtual interaction between human and animal entities in a defined habitat. In this representation, human beings are meant to catch the movements of animal species in order to record and investigate them. The project is based on the editing of two different kinds of collected materials: overnight recordings, which were obtained by using infrared camera-traps in specific locations within the "Riserva Naturale Statale Gola del Furlo" Park, and real time recordings of people visiting the irregular surface of the exhibition spaces in the small "Santa Maria delle Grazie" Church, which is located right at the heart of the natural park. The resulting output is an interactive area where these visuals and the sound patterns designed by Giovanni Lami work together to generate a new space, allowing for a direct experience of the ongoing interaction between the two species. Project by Lorenzo Bravi, Paolo Palma and Jonathan Pierini.
The Minimondi Festival of Parma gave me my first opportunity to experience the activities of a children-oriented workshop. The purpose of this laboratory was to build a kinetic tool (in the form of a little robot) using the following materials: 1 milk-frother; 1 piece of velcro (height 3cm); 4 pieces of self-adhesive Velcro (height 3cm); 4 felt-tip pens. With these, children can easily build a simplified version of a drawbot and then play with it in order to test the many possible abstract effects that can be obtained on paper.
Bla Bla Bla is a sound reactive application for iPhone and iPad. This app derives from an exercise called “Parametric Mask”. The exercise was part of a one-day workshop held in December 2010 at the design department of IUAV, in Venice, and in February 2011 at the ISIA of Urbino. The aim of the workshop, called “Procedures of Basic Design”, is to go beyond the classic exercises about shape and perception that characterize the Basic Design course. These new exercises introduce the use of a programming language as a problem-solving tool, but the workshop itself is not focused on programming: the language is a tool, a way to use numbers, math and logic to show objectively how to solve a design problem. The course was aimed to first year students with no coding experience. The language used in workshop activities was Processing. The porting for iOs was written in Open Frameworks.
The iOS App is largely used in speech therapy, especially with young children (aged 0-3 years) and with autistic people and stroke patients.
Illustration for the road safety calendar, a project by Autostrade per l’Italia. For every month of the year, a professional illustrator was called to graphically represent a piece of advice on road safety.
Every day, I would like to tell the world how I feel. Autofacebook is an application that generates a representation of my mood so that every new day I can be a colorful circle, square or triangle on a monochrome background. This is my own way to use a "voyeuristic" social network like Facebook
Postcard and digital Invitation for the Fondazione Claudio Buziol, Venice. This association organized a series of events, conferences and workshops held by designers, writers and artists like Micheal Nyman, Scott Schumann, Martino Gamper and Abake.
Parade Parades is the result of a research that started with and came from the Parade - Multinatural (Blackout) project, a collaboration with Arto Lindsay for the 53rd Biennale International Art Exhibition in Venice. Agency: Heads Collective, with Carlos Casas.